![]() ![]() It's great that you take care of them within days, but that shouldn't be needed imho. Especially when it's very obvious bugs that should've been fixed before release. I know this is sadly a bit of a standard for computer games nowadays, but it's rather annoying. That said, I'm also a bit bummed at how buggy the DLC turned out to be. I'm pretty sure I could be profitable if at least I could charge for food/drinks/merch. I only managed the scenario goals with some serious debt, and the only way to counter that is to keep closing/opening the park for fresh waves of customers. To some extend even free food/drinks (that does exist after all), but free merchandise?! It makes it pretty much impossible to actually operate that park with a profit in the long run when I'm literally handing out balloons, especially with a decently sized park with several coasters. Is it REALLY on purpose that everything but the entry is free? I mean, I get free rides. I just got done with the third scenario, Candyland, and I'm not sure if this scenario is as planned. I've been enjoying the new DLC quite a bit so far, working through the new campaign (loving the new themes!). ![]()
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